Rebuilding
Thank you for your patience
I wanted to start by saying thank you for your patience. Really, I'm not saying thank you to any but myself since no one plays this game and no one reads these posts. I am thankful that I have had the patience to continue chipping away at this and thank anyone who may give this project attention, noticed or unnoticed.
When I started this project, it was intended to be a simple mobile game that grew larger and larger. I hate creeping the scope of my games, but I started looking at the fun factor of my idea and saw very little enjoyment in the base idea. I kept each step small and marginal, but slowly I kept adding until I felt like I had something that made sense to call a game. At the post of my last upload my blueprinting was a mess and didn't work half the time. So, after uploading and see my build was broken, I decided to take some time and rework my systems and re-program the game.
Now, I am about five to ten hours (HOPEFULLY) away from finishing the build of the programing and systems. I am hoping to get these all done this week or next with better understanding of use cases and how specific blueprints work. I look forward to sharing this project once again with everyone.
Get Combo Diner
Combo Diner
Restaurant manager that uses fighting game style controls
Status | In development |
Author | ImmatureDevelopers |
Genre | Fighting |
Tags | boxing, Casual, Experimental, Singleplayer, Unreal Engine |
More posts
- In Small Steps37 days ago
- Cold OpenJun 03, 2024
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